Shield of Lifeless Dreams

Shield Large Shield

Item Details

Utility 31
Bonus Level 27
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.5

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Dexterity 12
Shield 3
Catacombs
Parry (PvE) 3
Block (PvE) 4
Reactionary Style Damage Bonus (PvE) 3

Primary Ability

Dmg-Over-Time Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 3,
    "speed" : 3.5,
    "clamped_dps" : 16.5
  },
  "bonus_level" : 27,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mongrel" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 79,
  "utility" : 31.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Shield: 3 pts\n- Strength: 12 pts\n- Dexterity: 12 pts\n- Parry: 3% (PvE Only)\n- Block: 4% (PvE Only)\n- Reactionary Style Damage Bonus: 3% (PvE Only)\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Energy\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 3.5 Shield Speed\n \n \nBonus Level: 27\n",
  "abilities" : [ {
    "spell" : 3828,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 67,
  "name" : "Shield of Lifeless Dreams",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 49255,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 51,
    "value" : 3
  }, {
    "type" : 52,
    "value" : 4
  }, {
    "type" : 54,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?