Cloak of Lifeless Dreams

Jewelry Cloak

Item Details

Utility 34
Bonus Level 25
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 12
Constitution 12
Acuity 12
Catacombs
Defensive Bonus (PvE) 3
Block (PvE) 3

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mongrel" ]
    }
  },
  "bonus_level" : 25,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 557,
  "utility" : 34.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 12 pts\n- Constitution: 12 pts\n- Acuity: 12 pts\n- Hits: 40 pts\n- Defensive Bonus: 3% (PvE Only)\n- Block: 3% (PvE Only)\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 25\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Cloak of Lifeless Dreams",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 49258,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 49,
    "value" : 3
  }, {
    "type" : 52,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?