Circlet of Reanimation

Armor Cloth Helm

Item Details

Utility 10
Bonus Level 8
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 18
Base Quality 99%

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 24
Acuity 6
Catacombs
Piece Ablative (PvE) 2

Primary Ability

Improved Stat Enhancement Level 15
Charge (10 max)


Raw Item JSON

{
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 99,
    "clamped_armor_factor" : 18,
    "armor_factor" : 18
  },
  "sell_value" : 2492,
  "requirements" : {
    "level_required" : 15
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Thyra the Reanimator" ]
    }
  },
  "bonus_level" : 8,
  "icon" : 596,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 10.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Acuity: 6 pts\n- Hits: 24 pts\n- Piece Ablative: 2% (PvE Only)\n \nLevel Requirement: 15 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nAcuity bonus: 25\nTarget: Self\nDuration: 10:00 min\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nArmor Modifiers:\n- 18 Base Factor\n- 0% Absorption\n- 99% Quality / 70% Condition\n \n- Effective Armor:  12 Factor\n \nCan use item every: 1:30 min\n \n \nBonus Level: 8\n",
  "slot" : 1,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10169,
    "magic_type" : 6,
    "power_level" : 15,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 36,
  "material" : 44,
  "usable_by" : [ 0 ],
  "name" : "Circlet of Reanimation",
  "realm" : 1,
  "id" : 49282,
  "dye_type" : 0,
  "category" : 2,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "type" : 42,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?