Sibylline Shield

Shield Small Shield

Item Details

Utility 28
Bonus Level 19
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 14.4
Speed 2.6

Restrictions

Level Required 44
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Slash Resist 5%
Acuity 15
Catacombs
Block (PvE) 3
Death Experience Loss Reduction 3

Primary Ability

Power Regen Level 44
Charge (10 max)


Raw Item JSON

{
  "type_data" : {
    "dps" : 14.4,
    "shield_size" : 1,
    "speed" : 2.6,
    "clamped_dps" : 14.4
  },
  "sell_value" : 26291,
  "requirements" : {
    "level_required" : 44
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "The Mad Sybil" ]
    }
  },
  "bonus_level" : 19,
  "icon" : 59,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 28.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Acuity: 15 pts\n- Hits: 32 pts\n- Slash: 5%\n- Block: 3% (PvE Only)\n- Death Experience Loss Reduction: 3%\n \nLevel Requirement: 44 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 2\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nDamage Modifiers (when used with shield styles):\n- 14.4 Base DPS\n- 2.6 Shield Speed\n \nCan use item every: 1:30 min\n \n \nBonus Level: 19\n",
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 3819,
    "magic_type" : 6,
    "power_level" : 44,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 5,
  "material" : 66,
  "usable_by" : [ 0 ],
  "name" : "Sibylline Shield",
  "realm" : 3,
  "id" : 49444,
  "dye_type" : 0,
  "category" : 3,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 52,
    "value" : 3
  }, {
    "type" : 44,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?