Sibylline Necklace

Jewelry Necklace

Item Details

Utility 52
Bonus Level 19
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 44
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 24
Dexterity 12
Constitution 12
All Archery 3
ToA
Arcane Siphon 3%

Primary Ability

Haste Level 44
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 26291,
  "requirements" : {
    "level_required" : 44
  },
  "bonus_level" : 19,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "The Mad Sybil" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 52.0,
  "delve_text" : " \nMagical Bonuses:\n- ALL archery skills: 3 pts\n- Dexterity: 12 pts\n- Constitution: 12 pts\n- Hits: 24 pts\n \nLevel Requirement: 44 Level\n \nArcane Siphon: 3% chance to cast a spell or fire a bow without expending energy.\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 17%\nTarget: Self\nDuration: 1:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 19\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10937,
    "magic_type" : 6,
    "power_level" : 44,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Sibylline Necklace",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49448,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "id" : 1,
    "type" : 35,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?