Sibylline Gem

Jewelry Jewel

Item Details

Utility 28
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 44
Usable By
All Classes

Magical Bonuses

Basic
Acuity 12
ToA
Toa Power Pool 6%
ToA Overcap - Acuity 4
Catacombs
Bladeturn Reinforcement 3
Defensive Bonus (PvE) 3

Primary Ability

Armor Factor Buff Level 44
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 26291,
  "requirements" : {
    "level_required" : 44
  },
  "bonus_level" : 25,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "The Mad Sybil" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 114,
  "utility" : 28.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 12 pts\n- Power: 6 % of power pool.\n- Bladeturn reinforcement: 3% (PvE Only)\n- Defensive Bonus: 3% (PvE Only)\n \nLevel Requirement: 44 Level\n \nBonus to acuity attribute bonus cap: 4\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 60\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 25\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10850,
    "magic_type" : 6,
    "power_level" : 44,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Sibylline Gem",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49450,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 34,
    "value" : 6
  }, {
    "type" : 50,
    "value" : 3
  }, {
    "type" : 49,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?