Quixotic Quarry Dagger

Weapon Piercing

Item Details

Utility 23.33
Bonus Level 13
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 9.9
Speed 2.9
Base Quality 99%

Restrictions

Level Required 26
Usable By
All Classes

Magical Bonuses

Basic
Strength 10
Dexterity 10
Piercing 2
Catacombs
Reactionary Style Damage Bonus (PvE) 3

Primary Ability

Direct Damage Level 26
Offensive Proc


Raw Item JSON

{
  "sell_value" : 8336,
  "requirements" : {
    "level_required" : 26
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 9.9,
    "base_quality" : 99,
    "two_handed" : 0,
    "skill_used" : 103,
    "clamped_dps" : 9.9,
    "speed" : 2.9
  },
  "bonus_level" : 13,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Rugnog" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 472,
  "utility" : 23.33333333333333,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Piercing: 2 pts\n- Strength: 10 pts\n- Dexterity: 10 pts\n- Reactionary Style Damage Bonus: 3% (PvE Only)\n \nLevel Requirement: 26 Level\n \n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 50\nTarget: Targeted\nRange: 1500\nCasting time:      4.0 sec\nDamage: Energy\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 9.9 Base DPS\n- 2.9 Weapon Speed\n- 99% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 6.9 DPS\n \n \nBonus Level: 13\n",
  "abilities" : [ {
    "spell" : 3723,
    "magic_type" : 1,
    "power_level" : 26,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 63,
  "name" : "Quixotic Quarry Dagger",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 49454,
  "category" : 1,
  "bonuses" : [ {
    "id" : 103,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 10
  }, {
    "type" : 54,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?