Anluan's Audacious Shield

Shield Small Shield

Item Details

Utility 52
Bonus Level 32
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 2.8

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 15
Thrust Resist 5%
Acuity 15
ToA
Toa Power Pool 6%
Catacombs
Block (PvE) 4

Primary Ability

Dmg-Over-Time Level 50
Reactive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 1,
    "speed" : 2.8,
    "clamped_dps" : 16.5
  },
  "bonus_level" : 32,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Anluan" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 59,
  "utility" : 52.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Acuity: 15 pts\n- Dexterity: 15 pts\n- Power: 6 % of power pool.\n- Hits: 40 pts\n- Thrust: 5%\n- Block: 4% (PvE Only)\n \nLevel Requirement: 50 Level\n \n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 1500\nDuration: 20 sec\nFrequency:      5.0 sec\nPower cost: 52\nCasting time: instant\nDamage: Heat\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 2.8 Shield Speed\n \n \nBonus Level: 32\n",
  "abilities" : [ {
    "spell" : 3773,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 69,
  "name" : "Anluan's Audacious Shield",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 49472,
  "category" : 3,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 34,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 52,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?