Gracklar's Grievous Girdle

Jewelry Belt

Item Details

Utility 56
Bonus Level 37
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Slash Resist 6%
ToA
Toa Power Pool 6%
Toa Power Pool Cap 6
Toa Hit Points Cap 40
Catacombs
Defensive Bonus (PvE) 5

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 37,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gracklar" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 56.0,
  "delve_text" : " \nMagical Bonuses:\n- Power: 6 % of power pool.\n- Hits: 40 pts\n- Slash: 6%\n- Defensive Bonus: 5% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to power bonus cap: 6 (works with both power and power % items)\nBonus to hit points bonus cap: 40\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 37\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Gracklar's Grievous Girdle",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49482,
  "category" : 5,
  "bonuses" : [ {
    "type" : 34,
    "value" : 6
  }, {
    "type" : 30,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 49,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?