Gracklar's Grievous Sash

Jewelry Belt

Item Details

Utility 52
Bonus Level 33
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Slash Resist 6%
Quickness 15
ToA
Toa Hit Points Cap 40
ToA Overcap - Quickness 5
Catacombs
Defensive Bonus (PvE) 5

Primary Ability

Haste Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 33,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gracklar" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 52.0,
  "delve_text" : " \nMagical Bonuses:\n- Quickness: 15 pts\n- Hits: 40 pts\n- Slash: 6%\n- Defensive Bonus: 5% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to Quickness attribute bonus cap: 5\nBonus to hit points bonus cap: 40\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 20%\nTarget: Self\nDuration: 1:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 33\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3839,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Gracklar's Grievous Sash",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49483,
  "category" : 5,
  "bonuses" : [ {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 49,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?