Demonic Cursed Cloak

Jewelry Cloak

Item Details

Utility 79
Bonus Level 39
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Shield 3
Flexible 4
Rejuvenation 4
ToA
Toa Power Pool 7%

Primary Ability

Haste Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Lord Bile" ]
    }
  },
  "bonus_level" : 39,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 560,
  "utility" : 79.0,
  "delve_text" : " \nMagical Bonuses:\n- Flexible: 4 pts\n- Rejuvenation: 4 pts\n- Shield: 3 pts\n- Power: 7 % of power pool.\n- Hits: 40 pts\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 20%\nTarget: Self\nDuration: 1:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 39\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3838,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Demonic Cursed Cloak",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 49700,
  "category" : 5,
  "bonuses" : [ {
    "id" : 46,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 88,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 34,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 40
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?