Demonic Summoner Cloak

Jewelry Cloak

Item Details

Utility 67
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 28
Intelligence 15
Deathsight 4
Painworking 4
ToA
ToA Overcap - Intelligence 5

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Aogan" ]
    }
  },
  "bonus_level" : 34,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 560,
  "utility" : 67.0,
  "delve_text" : " \nMagical Bonuses:\n- Deathsight: 4 pts\n- Painworking: 4 pts\n- Intelligence: 15 pts\n- Hits: 28 pts\n \nLevel Requirement: 50 Level\n \nBonus to Intelligence attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 34\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Demonic Summoner Cloak",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 49712,
  "category" : 5,
  "bonuses" : [ {
    "id" : 120,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 121,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 4,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 28
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?