Curatory Afterlife Sleeves

Armor Chain Arms

Item Details

Utility 41
Bonus Level 21
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 84
Base Quality 98%

Restrictions

Level Required 42
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
Constitution 9
Acuity 15
All Casting 2
ToA
Toa Power Pool 5%

Primary Ability

Health Regen Level 42
Charge (10 max)


Raw Item JSON

{
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 98,
    "clamped_armor_factor" : 84,
    "armor_factor" : 84
  },
  "sell_value" : 24756,
  "requirements" : {
    "level_required" : 42
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gruhl the Unclean" ]
    }
  },
  "bonus_level" : 21,
  "icon" : 237,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 41.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Power: 5 % of power pool.\n- Acuity: 15 pts\n- Constitution: 9 pts\n- Hits: 20 pts\n- ALL magic skills: 2 pts\n \nLevel Requirement: 42 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nArmor Modifiers:\n- 84 Base Factor\n- 27% Absorption\n- 98% Quality / 70% Condition\n \n- Effective Armor:  78 Factor\n \n \nBonus Level: 21\n",
  "slot" : 8,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 42,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 10,
  "material" : 68,
  "usable_by" : [ 0 ],
  "name" : "Curatory Afterlife Sleeves",
  "realm" : 2,
  "id" : 49764,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "type" : 34,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 9
  }, {
    "type" : 4,
    "value" : 20
  }, {
    "id" : 303,
    "type" : 2,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?