Astralist Ring of Impulse

Jewelry Ring

Item Details

Utility 25.67
Bonus Level 30
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 44
Dexterity 7
ToA
ToA Overcap - Dexterity 5
Catacombs
Evade (PvE) 6
Reactionary Style Damage Bonus (PvE) 6

Primary Ability

Direct Damage Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 30,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "High Astralist Ehrmynoch " ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 25.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Evade: 6% (PvE Only)\n- Reactionary Style Damage Bonus: 6% (PvE Only)\n- Hits: 44 pts\n- Dexterity: 7 pts\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Spirit\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 30\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3721,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Astralist Ring of Impulse",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 49945,
  "category" : 5,
  "bonuses" : [ {
    "type" : 53,
    "value" : 6
  }, {
    "type" : 54,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 44
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?