Olcasgean Root Harp

Instrument

Item Details

Utility 91
Bonus Level 49
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 60
Heat Resist 8%
Cold Resist 8%
Energy Resist 8%
ToA
Toa Power Pool 7%
Toa Spell Duration 7%

Primary Ability

Physical Health Buffer Level 50
Charge (30 max)

Secondary Ability

Power Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 49,
  "sources" : {
    "stores" : [ "Galladoria Epic Store Misc" ],
    "monsters" : {
      "normal_drop" : [ "Olcasgean" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 3688,
  "utility" : 91.0,
  "delve_text" : "Realm: Hibernia\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Hits: 60 pts\n- Cold: 8%\n- Heat: 8%\n- Energy: 8%\n- Power: 7 % of power pool.\n \nLevel Requirement: 50 Level\n \nBonus to duration of spells: 7%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nSecondary Charged Magic Item:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 4\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 49\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "max_charges" : 30,
    "spell" : 3821,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 12,
  "artifact" : false,
  "material" : 71,
  "name" : "Olcasgean Root Harp",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 50022,
  "category" : 4,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 4,
    "value" : 60
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  }, {
    "type" : 34,
    "value" : 7
  }, {
    "type" : 13,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen", "fn_hit_buffer_physical" ]
}
How is utility calculated?