Sanguine Cowl

Jewelry Cloak

Item Details

Utility 90
Bonus Level 44
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 30
Crush Resist 1%
Constitution 30
Slash Resist 1%
Thrust Resist 1%
Acuity 30
Body Resist 1%
Spirit Resist 1%
ToA
ToA Overcap - Dexterity 5
ToA Overcap - Constitution 5

Primary Ability

Armor Factor Buff Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "stores" : [ "Caer Sidi Epic Store Misc" ],
    "monsters" : {
      "normal_drop" : [ "Apocalypse" ]
    }
  },
  "bonus_level" : 44,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 90.0,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 30 pts\n- Dexterity: 30 pts\n- Acuity: 30 pts\n- Body: 1%\n- Spirit: 1%\n- Crush: 1%\n- Slash: 1%\n- Thrust: 1%\n \nLevel Requirement: 50 Level\n \nBonus to Constitution attribute bonus cap: 5\nBonus to Dexterity attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 44\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3850,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Sanguine Cowl",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 50050,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?