Apocalypse

Weapon Two Handed Two Handed

Item Details

Utility 94.33
Bonus Level 46
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 6
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 25
Armor Factor (AF) 10
Crush Resist 1%
Constitution 25
Slash Resist 1%
Thrust Resist 1%
All Melee 3
ToA
ToA Overcap - Strength 5
Toa Fatigue 5
ToA Overcap - Constitution 5

Primary Ability

Physical Health Buffer Level 50
Offensive Proc

Secondary Ability

Omni-Lifedrain Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 65,
    "clamped_dps" : 16.5,
    "speed" : 6
  },
  "bonus_level" : 46,
  "sources" : {
    "stores" : [ "Caer Sidi Epic Store Misc" ],
    "monsters" : {
      "normal_drop" : [ "Apocalypse" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 843,
  "utility" : 94.33333333333333,
  "delve_text" : "Realm: Albion\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Strength: 25 pts\n- Constitution: 25 pts\n- Fatigue: 5 pts\n- Crush: 1%\n- Slash: 1%\n- Thrust: 1%\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 5\nBonus to armor factor (AF): 10\n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nSecondary Magical Ability:\nFunction: omni-lifedrain\n \nDamages the target. A portion of damage is returned to the caster as health, power, and endurance.\n \nDamage: 100\nHealth returned: 100% of damage dealt\nPower returned: 60% of damage dealt\nEndurance returned: 40% of damage dealt\nTarget: Targeted\nRange: 1350\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 6.0 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 46\n",
  "abilities" : [ {
    "spell" : 3825,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 12921,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 69,
  "name" : "Apocalypse",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 50054,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 25
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 25
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 17,
    "value" : 5
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical", "fn_olifedrain" ]
}
How is utility calculated?