Connla Sentinel's Harp

Instrument

Item Details

Utility 32
Bonus Level 20
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 30
Usable By
All Classes

Magical Bonuses

Basic
Acuity 18
All Casting 4

Primary Ability

Replenish Power Level 30
Charge


Raw Item JSON

{
  "requirements" : {
    "level_required" : 30
  },
  "bonus_level" : 20,
  "sources" : {
    "stores" : [ "hib5 weaponstore", "HIB6 Weapons Quartermaster", "HIB7 Weapons Quartermaster" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_drop" : true
  },
  "icon" : 3688,
  "utility" : 32.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL magic skills: 4 pts\n- Acuity: 18 pts\n \nLevel Requirement: 30 Level\n \n \nMagical Ability:\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 30%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 10:00 min\n \nCannot be dropped.\n \nBonus Level: 20\n",
  "abilities" : [ {
    "spell" : 1183,
    "magic_type" : 6,
    "power_level" : 30,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 37,
  "name" : "Connla Sentinel's Harp",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 51118,
  "category" : 4,
  "use_duration" : 600,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 18
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?