Hero of Wilton's Runic Hammer

Weapon Hammer Two Handed

Item Details

Utility 32
Bonus Level 20
Dyeable Yes
Sellable No
Tradeable Yes
Damage Info
DPS 12.0
Speed 5.5
Base Quality 98%

Restrictions

Level Required 30
Usable By
All Classes

Magical Bonuses

Basic
Acuity 18
All Casting 4

Primary Ability

Replenish Power Level 30
Charge


Raw Item JSON

{
  "requirements" : {
    "level_required" : 30
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 12.0,
    "base_quality" : 98,
    "two_handed" : 1,
    "skill_used" : 16,
    "clamped_dps" : 12.0,
    "speed" : 5.5
  },
  "bonus_level" : 20,
  "sources" : {
    "stores" : [ "MID Wilton BP Store1" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 659,
  "utility" : 32.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL magic skills: 4 pts\n- Acuity: 18 pts\n \nLevel Requirement: 30 Level\n \n \nMagical Ability:\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 45%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 12.0 Base DPS\n- 5.5 Weapon Speed\n- 98% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 8.2 DPS\n \nCan use item every: 10:00 min\n \nCannot be sold to merchants.\n \nBonus Level: 20\n",
  "abilities" : [ {
    "spell" : 1193,
    "magic_type" : 6,
    "power_level" : 30,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 10,
  "name" : "Hero of Wilton's Runic Hammer",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 51218,
  "category" : 1,
  "use_duration" : 600,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 18
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?