Vindsaul Conqueror's Tunic

Armor Cloth Torso

Item Details

Utility 47.33
Bonus Level 24
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 39
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 19
Slash Resist 6%
Acuity 19
All Casting 2

Raw Item JSON

{
  "sell_value" : 209375,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 96,
    "clamped_armor_factor" : 39,
    "armor_factor" : 39
  },
  "sources" : {
    "stores" : [ "MID7 - Hub6 Armor" ]
  },
  "bonus_level" : 24,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 2239,
  "utility" : 47.33333333333333,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL magic skills: 2 pts\n- Acuity: 19 pts\n- Dexterity: 19 pts\n- Slash: 6%\n \n \nArmor Modifiers:\n- 39 Base Factor\n- 0% Absorption\n- 96% Quality / 70% Condition\n \n- Effective Armor:  26 Factor\n \n \nBonus Level: 24\n",
  "slot" : 5,
  "salvage_amount" : 54,
  "artifact" : false,
  "material" : 48,
  "name" : "Vindsaul Conqueror's Tunic",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 51334,
  "category" : 2,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?