Hero of Leirvik's Great Axe

Weapon Axe Two Handed

Item Details

Utility 38.67
Bonus Level 21
Dyeable Yes
Sellable No
Tradeable Yes
Damage Info
DPS 15.0
Speed 5.5
Base Quality 98%

Restrictions

Level Required 40
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Quickness 19
All Melee 2
ToA
ToA Overcap - Quickness 4

Primary Ability

Direct Damage Level 40
Offensive Proc


Raw Item JSON

{
  "requirements" : {
    "level_required" : 40
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 15.0,
    "base_quality" : 98,
    "two_handed" : 1,
    "skill_used" : 17,
    "clamped_dps" : 15.0,
    "speed" : 5.5
  },
  "bonus_level" : 21,
  "sources" : {
    "stores" : [ "MID Leirvik BP Store1" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 317,
  "utility" : 38.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 2 pts\n- Quickness: 19 pts\n- Strength: 12 pts\n \nLevel Requirement: 40 Level\n \nBonus to Quickness attribute bonus cap: 4\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 142\nTarget: Targeted\nRange: 1500\nCasting time: instant\nDamage: Spirit\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 15.0 Base DPS\n- 5.5 Weapon Speed\n- 98% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 10.3 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 21\n",
  "abilities" : [ {
    "spell" : 1245,
    "magic_type" : 1,
    "power_level" : 40,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 69,
  "name" : "Hero of Leirvik's Great Axe",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 51805,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?