Brigandine Vest of Covert Defense

High Utility Armor Studded Torso

Item Details

Utility 160
Bonus Level 43
Dyeable Yes
Sellable No
Tradeable No
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 45
Usable By
Scout

Magical Bonuses

Basic
Dexterity 21
Slash Resist 9%
All Melee 4
All Archery 4
ToA
Toa Melee Speed 2%
Toa Magic Damage 4%
Toa Spell Range 4%
Toa Melee Damage 2%
Mythical
Mythical Cap Increase - Dexterity 7
Mythical Cap Increase - Constitution 7

Primary Ability

Heal Level 45
Reactive Proc

Secondary Ability

Physical Health Buffer Level 45
Reactive Proc


Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 3 ],
    "level_required" : 45
  },
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sources" : {
    "quests" : [ "Camelot's Finest" ],
    "stores" : [ "ALB EPIC STUDDED+CHAIN" ]
  },
  "bonus_level" : 43,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 728,
  "utility" : 160.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Scout\n \nMagical Bonuses:\n- ALL melee weapon skills: 4 pts\n- Dexterity: 21 pts\n- Mythical Stat Cap ( Dexterity ): 7\n- Slash: 9%\n- Mythical Stat Cap ( Constitution ): 7\n- Requirement: Champion Level 3\n- ALL archery skills: 4 pts\n \nLevel Requirement: 45 Level\n \nBonus to melee combat speed: 2%\n-  Requirement: Champion Level 12\nBonus to magic damage: 4%\nBonus to spell range: 4%\n-  Requirement: Champion Level 8\nBonus to melee damage: 2%\n-  Requirement: Champion Level 8\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 80\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nSecondary Magical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 100\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n- Requirement: Champion Level 10\n \nArmor Modifiers:\n- 102 Base Factor\n- 19% Absorption\n- 100% Quality / 92% Condition\n \n- Effective Armor:  115 Factor\n \nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 43\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 13416,
    "magic_type" : 2,
    "power_level" : 45,
    "position" : 1
  }, {
    "spell" : 13417,
    "magic_type" : 2,
    "power_level" : 45,
    "position" : 2,
    "requirement_id" : 13510
  } ],
  "artifact" : false,
  "material" : 69,
  "name" : "Brigandine Vest of Covert Defense",
  "usable_by" : [ 3 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 51923,
  "category" : 2,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 19,
    "value" : 2,
    "requirement_id" : 13665
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 64,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 9
  }, {
    "type" : 9,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 12,
    "value" : 4,
    "requirement_id" : 13508
  }, {
    "id" : 2,
    "type" : 64,
    "value" : 7,
    "requirement_id" : 8718
  }, {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 13508
  }, {
    "id" : 302,
    "type" : 2,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_heal", "fn_hit_buffer_physical" ]
}
How is utility calculated?