Sidhe Spellbound Wreath

High Utility Armor Cloth Helm

Item Details

Utility 136
Bonus Level 41
Dyeable Yes
Sellable No
Tradeable No
Armor Info
Armor Factor 51
Base Quality 100%

Restrictions

Level Required 45
Usable By
Mentalist

Magical Bonuses

Basic
Constitution 15
Acuity 21
Matter Resist 8%
Spirit Resist 9%
ToA
Toa Power Pool 5%
Toa Spell Range 1%
Toa Resistance Piercing 5%
Toa Heal Bonus 5%
Mythical
Mythical Cap Increase - Constitution 7
Mythical Cap Increase - Acuity 7

Primary Ability

Heal Level 45
Reactive Proc

Secondary Ability

Physical Health Buffer Level 45
Reactive Proc


Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 42 ],
    "level_required" : 45
  },
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 100,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sources" : {
    "quests" : [ "Tir na Nog's Finest" ],
    "stores" : [ "HIB EPIC CLOTH1" ]
  },
  "bonus_level" : 41,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 1298,
  "utility" : 136.0,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Mentalist\n \nMagical Bonuses:\n- Constitution: 15 pts\n- Acuity: 21 pts\n- Mythical Stat Cap ( Constitution ): 7\n- Mythical Stat Cap ( Acuity ): 7\n- Spirit: 9%\n- Matter: 8%\n- Power: 5 % of power pool.\n- Requirement: Champion Level 3\n \nLevel Requirement: 45 Level\n \nBonus to spell range: 1%\n-  Requirement: Champion Level 8\nReduces enemy target's resistances versus all magic damage by 5%. Only resists gained from items are reduced.\n-  Requirement: Champion Level 12\nBonus to healing effectiveness: 5%\n-  Requirement: Champion Level 8\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 80\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nSecondary Magical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 100\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n- Requirement: Champion Level 10\n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  51 Factor\n \nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 41\n",
  "slot" : 1,
  "abilities" : [ {
    "spell" : 13416,
    "magic_type" : 2,
    "power_level" : 45,
    "position" : 1
  }, {
    "spell" : 13417,
    "magic_type" : 2,
    "power_level" : 45,
    "position" : 2,
    "requirement_id" : 13510
  } ],
  "artifact" : false,
  "material" : 72,
  "name" : "Sidhe Spellbound Wreath",
  "usable_by" : [ 42 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 52108,
  "category" : 2,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 2,
    "type" : 64,
    "value" : 7
  }, {
    "id" : 10,
    "type" : 64,
    "value" : 7
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 9
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 8
  }, {
    "type" : 34,
    "value" : 5,
    "requirement_id" : 8718
  }, {
    "type" : 12,
    "value" : 1,
    "requirement_id" : 13508
  }, {
    "id" : 0,
    "type" : 32,
    "value" : 5,
    "requirement_id" : 13665
  }, {
    "type" : 16,
    "value" : 5,
    "requirement_id" : 13508
  } ],
  "ability_tags" : [ "fn_heal", "fn_hit_buffer_physical" ]
}
How is utility calculated?