Exemplar's Armed Belt

High Utility Jewelry Belt

Item Details

Utility 108
Bonus Level 48
Dyeable No
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 8%
Slash Resist 8%
Quickness 21
Thrust Resist 8%
Stealth 2
All Duel 4
ToA
ToA Overcap - Strength 8

Raw Item JSON

{
  "bonus_level" : 48,
  "sources" : {
    "quests" : [ "Lightbringer's Reward" ],
    "stores" : [ "ALB Epic Accessories Store 1.114 ", "MID Epic Accessories Store 1.114 ", "HIB Epic Accessories Store 1.114 ", "MID EPIC MYTHS+ACC", "HIB EPIC MYTHS+ACC", "ALB EPIC MYTH+ACC" ]
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 597,
  "utility" : 108.0,
  "delve_text" : " \n  (Suggested for: Mercenary, Infiltrator, Blademaster, Nightshade, Ranger, Berserker, Savage, Shadowblade)\nMagical Bonuses:\n- ALL dual wielding skills: 4 pts\n- Quickness: 21 pts\n- Slash: 8%\n- Crush: 8%\n- Thrust: 8%\n- Stealth: 2 pts\n \nBonus to Strength attribute bonus cap: 8\n \nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 48\n",
  "slot" : 12,
  "artifact" : false,
  "material" : 0,
  "name" : "Exemplar's Armed Belt",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 52212,
  "category" : 5,
  "bonuses" : [ {
    "id" : 301,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 8,
    "requirement_id" : 5542
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?