Vindsaul Paragon's Tunic

Armor Leather Torso

Item Details

Utility 47.67
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 98
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 19
Slash Resist 8%
All Melee 3
ToA
ToA Overcap - Dexterity 2

Raw Item JSON

{
  "sell_value" : 440625,
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 96,
    "clamped_armor_factor" : 98,
    "armor_factor" : 98
  },
  "sources" : {
    "stores" : [ "MID 50+ - Hub 8 Armor" ]
  },
  "bonus_level" : 26,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 2144,
  "utility" : 47.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Dexterity: 19 pts\n- Slash: 8%\n \nBonus to Dexterity attribute bonus cap: 2\n \nArmor Modifiers:\n- 98 Base Factor\n- 10% Absorption\n- 96% Quality / 70% Condition\n \n- Effective Armor:  73 Factor\n \n \nBonus Level: 26\n",
  "slot" : 5,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 70,
  "name" : "Vindsaul Paragon's Tunic",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 52279,
  "category" : 2,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?