Hero of Cathal's Tunic

Armor Leather Torso

Item Details

Utility 57
Bonus Level 32
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 98%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 21
Slash Resist 9%
All Melee 3
ToA
ToA Overcap - Dexterity 5

Raw Item JSON

{
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 98,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sources" : {
    "stores" : [ "HIB Cathal BP Store2" ]
  },
  "bonus_level" : 32,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 2144,
  "utility" : 57.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Dexterity: 21 pts\n- Slash: 9%\n \nBonus to Dexterity attribute bonus cap: 5\n \nArmor Modifiers:\n- 102 Base Factor\n- 10% Absorption\n- 98% Quality / 70% Condition\n \n- Effective Armor:  77 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 32\n",
  "slot" : 5,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 70,
  "name" : "Hero of Cathal's Tunic",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 52462,
  "category" : 2,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 9
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?