Pictish Arcane Totem

Jewelry Jewel

Item Details

Utility 30
Bonus Level 16
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 20
Usable By
All Classes

Magical Bonuses

Basic
Thrust Resist 4%
Matter Resist 4%
Energy Resist 5%
ToA
Toa Power Pool 2%

Primary Ability

Physical Health Buffer Level 20
Charge

Secondary Ability

Power Regen Level 20
Charge


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 20
  },
  "bonus_level" : 16,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Chieftain Murtolic", "Chieftess Freli", "Chieftain Selbach", "Chieftain Dubhtolargg", "Chieftess Leythi", "Chieftain Mordeleg" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 542,
  "utility" : 30.0,
  "delve_text" : " \nMagical Bonuses:\n- Thrust: 4%\n- Matter: 4%\n- Energy: 5%\n- Power: 2 % of power pool.\n \nLevel Requirement: 20 Level\n \n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 35\nTarget: Self\nDuration: 5:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 2\nTarget: Self\nDuration: 5:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 10:00 min\n \n \nBonus Level: 16\n",
  "slot" : 4,
  "abilities" : [ {
    "spell" : 8684,
    "magic_type" : 6,
    "power_level" : 20,
    "position" : 1
  }, {
    "spell" : 2031,
    "magic_type" : 6,
    "power_level" : 20,
    "position" : 2
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 27,
  "name" : "Pictish Arcane Totem",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 52574,
  "category" : 5,
  "use_duration" : 600,
  "bonuses" : [ {
    "id" : 3,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen", "fn_hit_buffer_physical" ]
}
How is utility calculated?