Pictish Martial Totem

Jewelry Jewel

Item Details

Utility 40
Bonus Level 16
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 25
Usable By
All Classes

Magical Bonuses

Basic
Thrust Resist 5%
Parry 1
Matter Resist 5%
Energy Resist 5%
All Melee 1

Primary Ability

Physical Health Buffer Level 25
Charge

Secondary Ability

Endurance Regen Level 25
Charge


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 25
  },
  "bonus_level" : 16,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Chieftain Nechtan", "Chieftess Murne", "Chieftain Galam", "Chieftain Donnel", "Chieftain Alpin", "Chieftain Domnall" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 542,
  "utility" : 40.0,
  "delve_text" : " \nMagical Bonuses:\n- ALL melee weapon skills: 1 pts\n- Parry: 1 pts\n- Thrust: 5%\n- Matter: 5%\n- Energy: 5%\n \nLevel Requirement: 25 Level\n \n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 50\nTarget: Self\nDuration: 5:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: endurance regen\n \nTarget regenerates fatigue during the duration of the spell.\n \nValue: 1\nTarget: Self\nDuration: 5:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 10:00 min\n \n \nBonus Level: 16\n",
  "slot" : 4,
  "abilities" : [ {
    "spell" : 8683,
    "magic_type" : 6,
    "power_level" : 25,
    "position" : 1
  }, {
    "spell" : 2032,
    "magic_type" : 6,
    "power_level" : 25,
    "position" : 2
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 27,
  "name" : "Pictish Martial Totem",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 52603,
  "category" : 5,
  "use_duration" : 600,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_enhancement_endurance_regen", "fn_hit_buffer_physical" ]
}
How is utility calculated?