Pictish Arcane Totem

Jewelry Jewel

Item Details

Utility 49
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 30
Usable By
All Classes

Magical Bonuses

Basic
Thrust Resist 6%
Matter Resist 6%
Energy Resist 6%
All Casting 1
ToA
Toa Power Pool 4%

Primary Ability

Physical Health Buffer Level 30
Charge

Secondary Ability

Power Regen Level 30
Charge


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 30
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Flann", "Eoin", "Chief Gaeth", "Caeoimhin", "Hagan", "Driscol", "Kellan", "Lunn", "Chieftain Gigurum", "Chieftain Talorgan", "Chieftess Aed", "Chieftain Taran", "Chieftess Bridei", "Chieftain Uuthoil" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 542,
  "utility" : 49.0,
  "delve_text" : " \nMagical Bonuses:\n- ALL magic skills: 1 pts\n- Thrust: 6%\n- Matter: 6%\n- Energy: 6%\n- Power: 4 % of power pool.\n \nLevel Requirement: 30 Level\n \n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 75\nTarget: Self\nDuration: 5:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 2\nTarget: Self\nDuration: 5:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 10:00 min\n \n \nBonus Level: 24\n",
  "slot" : 4,
  "abilities" : [ {
    "spell" : 8682,
    "magic_type" : 6,
    "power_level" : 30,
    "position" : 1
  }, {
    "spell" : 2042,
    "magic_type" : 6,
    "power_level" : 30,
    "position" : 2
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 27,
  "name" : "Pictish Arcane Totem",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 52632,
  "category" : 5,
  "use_duration" : 600,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 34,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen", "fn_hit_buffer_physical" ]
}
How is utility calculated?