Belt of the Sun

Artifact Jewelry Belt

Item Details

Utility 63.33
Bonus Level 22
Dyeable No
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 10
Dexterity 10
Crush Resist 5%
Spirit Resist 5%
Energy Resist 5%
ToA
Toa Hit Points Cap 40
Toa Fatigue 5

Primary Ability

Resistance Enhancement Level 40
Charge

Secondary Ability

Create Item Level 40
Charge


Raw Item JSON

{
  "bonus_level" : 22,
  "sources" : {
    "quests" : [ "Belt of the Sun" ]
  },
  "flags" : {
    "dyable" : false,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 1884,
  "utility" : 63.33333333333333,
  "delve_text" : "Realm: Hibernia\n \nArtifact\n  (Earns exp: Slaying enemies and monsters found anywhere.)\n \nMagical Bonuses:\n- Fatigue: 5 pts\n- [L1]: Strength: 10 pts\n- [L2]: Dexterity: 10 pts\n- [L3]: Energy: 5%\n- [L6]: Spirit: 5%\n- [L8]: Crush: 5%\n \nBonus to hit points bonus cap: 40\n \n[L4]: Magical Ability:\nFunction: resistance enhancement\n \nEnhances the target's resistance to the listed damage type.\n \nResist crush/slash/thrust: 10\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\n  (Activating the power of the belt will summon forth a variety of weapons for use in combat.)\n- This spell is cast when the item is used.\n- Requirement: No Housing or Capitals, Must be Daytime\n \nCan use item every: 15:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 22\n",
  "slot" : 12,
  "abilities" : [ {
    "spell" : 6965,
    "magic_type" : 6,
    "power_level" : 40,
    "position" : 1,
    "level_required" : 4
  }, {
    "spell" : 10208,
    "magic_type" : 6,
    "power_level" : 40,
    "position" : 2,
    "requirement_id" : 17206
  } ],
  "artifact" : true,
  "material" : 0,
  "name" : "Belt of the Sun",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 54166,
  "category" : 5,
  "use_duration" : 900,
  "bonuses" : [ {
    "type" : 29,
    "value" : 40
  }, {
    "type" : 17,
    "value" : 5
  }, {
    "level_required" : 1,
    "id" : 0,
    "type" : 1,
    "value" : 10
  }, {
    "level_required" : 2,
    "id" : 1,
    "type" : 1,
    "value" : 10
  }, {
    "level_required" : 3,
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 6,
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 8,
    "id" : 1,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_resistance", "fn_item" ],
  "artifact_pre_leveled" : false
}
How is utility calculated?