Eerie Darkness Stone

Artifact Jewelry Jewel

Item Details

Utility 84
Bonus Level 22
Dyeable No
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 4%
Slash Resist 4%
Thrust Resist 4%
Heat Resist 5%
Cold Resist 5%
Matter Resist 5%
Body Resist 5%
Spirit Resist 5%
Energy Resist 5%

Primary Ability

Create Item Level 45
Charge

Secondary Ability

Create Item Level 45
Charge


Raw Item JSON

{
  "bonus_level" : 22,
  "sources" : {
    "quests" : [ "Eerie Darkness Stone" ]
  },
  "flags" : {
    "dyable" : false,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 1886,
  "utility" : 84.0,
  "delve_text" : "Realm: Midgard\n \nArtifact\n  (Earns exp: Slaying enemies and monsters found anywhere.)\n \nMagical Bonuses:\n- Heat: 5%\n- [L1]: Matter: 5%\n- [L2]: Crush: 4%\n- [L3]: Cold: 5%\n- [L5]: Body: 5%\n- [L6]: Slash: 4%\n- [L7]: Energy: 5%\n- [L8]: Spirit: 5%\n- [L9]: Thrust: 4%\n \n \n[L4]: Magical Ability:\nEffect: Create Item\n \nWhen used, an item is created in the caster's inventory. \n \nTarget: Self\nDuration: 18 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n[L10]: Secondary Magical Ability:\nEffect: Create Item\n \nWhen used, an item is created in the caster's inventory. \n \nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 15:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 22\n",
  "slot" : 4,
  "abilities" : [ {
    "spell" : 6948,
    "magic_type" : 6,
    "power_level" : 45,
    "position" : 1,
    "level_required" : 4
  }, {
    "spell" : 6949,
    "magic_type" : 6,
    "power_level" : 45,
    "position" : 2,
    "level_required" : 10
  } ],
  "artifact" : true,
  "material" : 0,
  "name" : "Eerie Darkness Stone",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 54359,
  "category" : 5,
  "use_duration" : 900,
  "bonuses" : [ {
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 1,
    "id" : 15,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 2,
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "level_required" : 3,
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 5,
    "id" : 16,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 6,
    "id" : 2,
    "type" : 5,
    "value" : 4
  }, {
    "level_required" : 7,
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 8,
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 9,
    "id" : 3,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_item" ],
  "artifact_pre_leveled" : false
}
How is utility calculated?