Night's Shroud Bracelet

Artifact Jewelry Bracer

Item Details

Utility 100
Bonus Level 17
Dyeable No
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Armor Factor (AF) 10
Crush Resist 5%
Slash Resist 5%
Thrust Resist 5%
ToA
XP Bonus 5%
Gold Bonus 5%

Raw Item JSON

{
  "bonus_level" : 17,
  "sources" : {
    "quests" : [ "Night's Shroud Bracelet" ]
  },
  "flags" : {
    "dyable" : false,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 1885,
  "utility" : 100.0,
  "delve_text" : "Realm: Midgard\n \nArtifact\n  (Earns exp: Slaying enemies and monsters found anywhere.)\n \nMagical Bonuses:\n- Hits: 40 pts\n- [L2]: Crush: 5%\n- [L4]: Slash: 5%\n- [L6]: Thrust: 5%\n \n[L8]: Bonus to armor factor (AF): 10\n[L5]: 5% bonus money pickpocketed from monsters.\n[L10]: 5% bonus to all experience earned.\n \nCan use item every: 15:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 17\n",
  "slot" : 13,
  "artifact" : true,
  "material" : 0,
  "name" : "Night's Shroud Bracelet",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 54390,
  "category" : 5,
  "use_duration" : 900,
  "bonuses" : [ {
    "type" : 4,
    "value" : 40
  }, {
    "level_required" : 2,
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 4,
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 6,
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 8,
    "type" : 22,
    "value" : 10
  }, {
    "level_required" : 5,
    "id" : 5,
    "type" : 35,
    "value" : 5
  }, {
    "level_required" : 10,
    "id" : 4,
    "type" : 35,
    "value" : 5
  } ],
  "ability_tags" : [ ],
  "artifact_pre_leveled" : false
}
How is utility calculated?