A Healers Embrace

Artifact Jewelry Cloak

Item Details

Utility 70
Bonus Level 22
Dyeable Yes
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 15
Acuity 15
Heat Resist 5%
Cold Resist 5%
Energy Resist 5%
ToA
Toa Heal Bonus 5%

Primary Ability

Heal Level 45
Charge

Secondary Ability

Wave Of Healing Level 45
Charge


Raw Item JSON

{
  "sources" : {
    "quests" : [ "A Healers Embrace" ]
  },
  "bonus_level" : 22,
  "flags" : {
    "dyable" : true,
    "no_sell" : true,
    "emblemizable" : true,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 1723,
  "utility" : 70.0,
  "delve_text" : "Realm: Albion\n \nArtifact\n  (Earns exp: Slaying enemies and monsters found anywhere.)\n \nMagical Bonuses:\n- Acuity: 15 pts\n- Dexterity: 15 pts\n- [L1]: Hits: 40 pts\n- [L3]: Heat: 5%\n- [L7]: Cold: 5%\n- [L8]: Energy: 5%\n \n[L9]: Bonus to healing effectiveness: 5%\n \n[L5]: Magical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 250\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n[L10]: Secondary Magical Ability:\nFunction: Wave of Healing\n \nHeals targets within view of the caster. The caster must be able to see the target or else the target will not be healed.\n \nValue: 33%\nTarget: Realm\nCasting time: instant\nRadius: 1500\n \nAlso casts:\nFunction: heal\n \nHeals the target.\n \nValue: 33%\nTarget: Self\nCasting time: instant\n \n \n- This spell is cast when the item is used.\n \nCan use item every: 15:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 22\n",
  "slot" : 6,
  "abilities" : [ {
    "spell" : 6924,
    "magic_type" : 6,
    "power_level" : 45,
    "position" : 1,
    "level_required" : 5
  }, {
    "spell" : 6961,
    "magic_type" : 6,
    "power_level" : 45,
    "position" : 2,
    "level_required" : 10
  } ],
  "artifact" : true,
  "material" : 0,
  "name" : "A Healers Embrace",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 54465,
  "category" : 5,
  "use_duration" : 900,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "level_required" : 1,
    "type" : 4,
    "value" : 40
  }, {
    "level_required" : 3,
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 7,
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 8,
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "level_required" : 9,
    "type" : 16,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_healsight", "fn_heal" ],
  "artifact_pre_leveled" : false
}
How is utility calculated?