Snatcher

High Utility Artifact Jewelry Bracer

Item Details

Utility 135
Bonus Level 28
Dyeable No
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 8
Crush Resist 4%
Slash Resist 4%
Thrust Resist 4%
ToA
Toa Hit Points Cap 40
Toa Fatigue 4
ToA Overcap - Dexterity 5
ToA Overcap - Constitution 5
Realm Point Bonus 6%
Bounty Point Bonus 7%

Raw Item JSON

{
  "bonus_level" : 28,
  "sources" : {
    "quests" : [ "Snatcher" ]
  },
  "flags" : {
    "dyable" : false,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 1885,
  "utility" : 135.0,
  "delve_text" : "Realm: Midgard\n \nArtifact\n  (Earns exp: Slaying enemies and monsters found anywhere.)\n \nMagical Bonuses:\n- [L2]: Crush: 4%\n- [L4]: Slash: 4%\n- [L6]: Thrust: 4%\n- [L10]: Fatigue: 4 pts\n \nBonus to hit points bonus cap: 40\nBonus to Constitution attribute bonus cap: 5\nBonus to Dexterity attribute bonus cap: 5\n[L8]: Bonus to armor factor (AF): 8\n[L5]: 7% bonus to all bounty points earned.\n[L10]: 6% bonus to all realm points earned.\n \nCan use item every: 15:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 28\n",
  "slot" : 13,
  "artifact" : true,
  "material" : 0,
  "name" : "Snatcher",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 55024,
  "category" : 5,
  "use_duration" : 900,
  "bonuses" : [ {
    "type" : 29,
    "value" : 40
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "level_required" : 2,
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "level_required" : 4,
    "id" : 2,
    "type" : 5,
    "value" : 4
  }, {
    "level_required" : 6,
    "id" : 3,
    "type" : 5,
    "value" : 4
  }, {
    "level_required" : 8,
    "type" : 22,
    "value" : 8
  }, {
    "level_required" : 10,
    "type" : 17,
    "value" : 4
  }, {
    "level_required" : 5,
    "id" : 7,
    "type" : 35,
    "value" : 7
  }, {
    "level_required" : 10,
    "id" : 6,
    "type" : 35,
    "value" : 6
  } ],
  "ability_tags" : [ ],
  "artifact_pre_leveled" : false
}
How is utility calculated?