Gem of Lost Memories

Artifact Jewelry Jewel

Item Details

Utility 58.67
Bonus Level 15
Dyeable No
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 24
Constitution 10
Matter Resist 4%
Body Resist 4%
All Casting 2
ToA
Toa Magic Damage 2%
Toa Spell Range 2%

Primary Ability

Recovery Level 30
Charge

Secondary Ability

Mesmerization Feedback
Charge


Raw Item JSON

{
  "bonus_level" : 15,
  "sources" : {
    "quests" : [ "Gem of Lost Memories" ]
  },
  "flags" : {
    "dyable" : false,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 1886,
  "utility" : 58.666666666666664,
  "delve_text" : "Realm: Albion\n \nArtifact\n  (Earns exp: Slaying enemies and monsters found anywhere.)\n \nMagical Bonuses:\n- Constitution: 10 pts\n- Hits: 24 pts\n- Matter: 4%\n- [L2]: Body: 4%\n- [L4]: ALL magic skills: 2 pts\n \n[L7]: Bonus to magic damage: 2%\n[L9]: Bonus to spell range: 2%\n \n[L5]: Magical Ability:\nEffect: Recovery\n \nTarget recovers from the effects of resurrection. \n \nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n[L10]: Secondary Magical Ability:\nFunction: Mesmerization Feedback\n \nAny mesmerize spell cast on the user is blocked.\nThe effect will be dispelled upon blocking a spell.\nDamage: 0\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 15:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 15\n",
  "slot" : 4,
  "abilities" : [ {
    "spell" : 9442,
    "magic_type" : 6,
    "power_level" : 30,
    "position" : 1,
    "level_required" : 5
  }, {
    "spell" : 9443,
    "magic_type" : 6,
    "position" : 2,
    "level_required" : 10
  } ],
  "artifact" : true,
  "material" : 0,
  "name" : "Gem of Lost Memories",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 55477,
  "category" : 5,
  "use_duration" : 900,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 10
  }, {
    "type" : 4,
    "value" : 24
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 4
  }, {
    "level_required" : 2,
    "id" : 16,
    "type" : 5,
    "value" : 4
  }, {
    "level_required" : 4,
    "id" : 303,
    "type" : 2,
    "value" : 2
  }, {
    "level_required" : 7,
    "type" : 9,
    "value" : 2
  }, {
    "level_required" : 9,
    "type" : 12,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_combat_mesmerization_feedback", "fn_recover" ],
  "artifact_pre_leveled" : false
}
How is utility calculated?