Traldor's Oracle

High Utility Artifact Weapon Mauler Staff Two Handed

Item Details

Utility 136
Bonus Level 23
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 13.5
Speed 3.8
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Dexterity 15
Heat Resist 6%
Cold Resist 6%
ToA
Toa Melee Speed 4%
Toa Style Damage 4%
Arcane Siphon 10%

Primary Ability

Arch Magery Level 35
Charge


Raw Item JSON

{
  "sell_value" : 1,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 13.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 148,
    "clamped_dps" : 13.5,
    "speed" : 3.8
  },
  "sources" : {
    "quests" : [ "Traldor's Oracle" ]
  },
  "bonus_level" : 23,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 1659,
  "utility" : 136.0,
  "delve_text" : " \nArtifact\n  (Earns exp: Slaying enemies and monsters found anywhere.)\n \nMagical Bonuses:\n- Strength: 18 pts\n- [L2]: Dexterity: 15 pts\n- [L4]: Heat: 6%\n- [L4]: Cold: 6%\n \nBonus to melee combat speed: 4%\n[L8]: Bonus to style damage: 4%\n[L6]: Arcane Siphon: 10% chance to cast a spell or fire a bow without expending energy.\n \n[L10]: Magical Ability:\nFunction: Arch Magery\n \nGrants target additional spell damage and ability to penetrate target's resistances.\n \nDamage bonus: 5%\nResist piercing bonus: 5%\nTarget: Group\nRange: 1500\nDuration: 5:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 13.5 Base DPS\n- 3.8 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 9.4 DPS\n \nCan use item every: 30:00 min\n \n \nBonus Level: 23\n",
  "abilities" : [ {
    "spell" : 6910,
    "magic_type" : 6,
    "power_level" : 35,
    "position" : 1,
    "level_required" : 10
  } ],
  "artifact" : true,
  "material" : 39,
  "name" : "Traldor's Oracle",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 55498,
  "category" : 1,
  "use_duration" : 1800,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 19,
    "value" : 4
  }, {
    "level_required" : 2,
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "level_required" : 4,
    "id" : 10,
    "type" : 5,
    "value" : 6
  }, {
    "level_required" : 4,
    "id" : 12,
    "type" : 5,
    "value" : 6
  }, {
    "level_required" : 8,
    "type" : 10,
    "value" : 4
  }, {
    "level_required" : 6,
    "id" : 1,
    "type" : 35,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_archmagery" ],
  "artifact_pre_leveled" : false
}
How is utility calculated?