Belt of Good Fortune

Jewelry Belt

Item Details

Utility 64.33
Bonus Level 28
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 22
Quickness 10
Energy Resist 8%
ToA
ToA Overcap - Strength 6
Gold Bonus 3%

Raw Item JSON

{
  "bonus_level" : 28,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "King Constantine", "Gailen", "King Lug Lamfhota" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 597,
  "utility" : 64.33333333333333,
  "delve_text" : " \nMagical Bonuses:\n- Strength: 22 pts\n- Energy: 8%\n- Quickness: 10 pts\n \nBonus to Strength attribute bonus cap: 6\n3% bonus money pickpocketed from monsters.\n \nCannot be sold to merchants.\n \nBonus Level: 28\n",
  "slot" : 12,
  "artifact" : false,
  "material" : 0,
  "name" : "Belt of Good Fortune",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 55910,
  "category" : 5,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 5,
    "type" : 35,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?