Brimstone Great Hammer of Bedlam

Weapon Two Handed Two Handed

Item Details

Utility 70
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 5.5
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Quickness 18
Heat Resist 6%
Body Resist 6%
All Melee 2
ToA
ToA Overcap - Strength 6

Primary Ability

Heal Level 50
Offensive Proc

Secondary Ability

Direct Damage Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 65,
    "clamped_dps" : 16.5,
    "speed" : 5.5
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Prince Abdin", "Prince Ba'alorien", "Prince Asmoien", "Princess Nahemah" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 644,
  "utility" : 70.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 2 pts\n- Strength: 18 pts\n- Quickness: 18 pts\n- Body: 6%\n- Heat: 6%\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 6\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 80\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nSecondary Magical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 5.5 Weapon Speed\n- 100% Quality / 79% Condition\n- Damage Type: Crush\n \n- Effective Damage: 13.0 DPS\n \n \nBonus Level: 34\n",
  "abilities" : [ {
    "spell" : 12207,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 12208,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 38,
  "artifact" : false,
  "material" : 69,
  "name" : "Brimstone Great Hammer of Bedlam",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 55977,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_direct", "fn_heal" ]
}
How is utility calculated?