Basalt Bow of Bedlam

Weapon Composite Bow Two Handed

Item Details

Utility 60.67
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 5.3
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 25
Cold Resist 5%
Matter Resist 7%
All Archery 2
ToA
ToA Overcap - Dexterity 5

Primary Ability

Heal Level 50
Offensive Proc

Secondary Ability

Direct Damage Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "range" : 1600,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 16.5,
    "speed" : 5.3
  },
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "High Lord Saeor", "High Lord Baelerdoth", "High Lord Oro", "High Lord Baln" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 570,
  "utility" : 60.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL archery skills: 2 pts\n- Dexterity: 25 pts\n- Cold: 5%\n- Matter: 7%\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 5\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 80\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nSecondary Magical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 5.3 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n- Base Range: 1600\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 31\n",
  "abilities" : [ {
    "spell" : 12207,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 12208,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 71,
  "name" : "Basalt Bow of Bedlam",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 56021,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 25
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_direct", "fn_heal" ]
}
How is utility calculated?