Gleaming Axe

Weapon Axe Offhand

Item Details

Utility 16
Bonus Level 7
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.3
Speed 2.7
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 12
All Duel 2
ToA
Toa Hit Points Cap 12

Raw Item JSON

{
  "sell_value" : 515,
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 1,
    "dps" : 3.3,
    "base_quality" : 99,
    "two_handed" : 0,
    "skill_used" : 17,
    "clamped_dps" : 3.3,
    "speed" : 2.7
  },
  "bonus_level" : 7,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "hobgoblin biter", "hobgoblin prowler", "Anklebiter", "Smyga", "nordic dirge", "roaming dirge", "tomte skirmisher", "whirlwind", "svartalf smith", "svartalf merchant", "Ralmer the Spiritmaster", "rattling skeleton", "sunken skeleton", "Gib", "Scrip" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 316,
  "utility" : 16.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL dual wielding skills: 2 pts\n- Hits: 12 pts\n \nBonus to hit points bonus cap: 12\n \nDamage Modifiers:\n- 3.3 Base DPS\n- 2.7 Weapon Speed\n- 99% Quality / 97% Condition\n- Damage Type: Slash\n \n- Effective Damage: 3.2 DPS\n \n \nBonus Level: 7\n",
  "salvage_amount" : 9,
  "artifact" : false,
  "material" : 8,
  "name" : "Gleaming Axe",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 5615,
  "category" : 1,
  "bonuses" : [ {
    "id" : 301,
    "type" : 2,
    "value" : 2
  }, {
    "type" : 4,
    "value" : 12
  }, {
    "type" : 29,
    "value" : 12
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?