Thickened Cloth Pants

Armor Cloth Legs

Item Details

Utility 18.67
Bonus Level 8
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 9
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 12
Constitution 7
ToA
Toa Magic Damage 1%
Toa Power Pool 1%
ToA Overcap - Constitution 2

Raw Item JSON

{
  "sell_value" : 1265,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 99,
    "clamped_armor_factor" : 9,
    "armor_factor" : 9
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "vendo shaman fanatic", "vendo shaman", "Scout Haurg", "Voska", "Vendo Cutthroat", "vendo zealot", "vendo beastmaster", "vendo spidermaster", "vendo destroyer", "vendo marauder", "vendo warrior", "vendo stalker fanatic", "vendo stalker", "drowned vendo", "tomte pillager", "tomte aggressor", "tomte plunderer", "Breeze", "Bjorgnerfell", "Siegloden", "blodfelag oathbreaker", "Blodfelag Ambusher", "Hnaf Vardisson", "Blodfelag Scrapper", "blodfelag henchman", "Vidalf", "Witch", "Trolki", "summoned shadow", "shadow", "Marzano guard", "Tomte Thief", "Prugor", "wildling", "escaped thrall", "roaming thrall", "tomte thug", "Brut", "tomte skirmisher", "fragile skeleton", "nordic dirge", "roaming dirge", "Darksong", "whirlwind", "tomte scavenger", "dwarf bone skeleton", "Edigo", "wayward ghoul", "rattling skeleton", "Bonk", "tomte diver", "sunken skeleton" ]
    }
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 246,
  "utility" : 18.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Constitution: 7 pts\n- Hits: 12 pts\n- Power: 1 % of power pool.\n \nBonus to Constitution attribute bonus cap: 2\nBonus to magic damage: 1%\n \nArmor Modifiers:\n- 9 Base Factor\n- 0% Absorption\n- 99% Quality / 100% Condition\n \n- Effective Armor:  8 Factor\n \n \nBonus Level: 8\n",
  "slot" : 7,
  "salvage_amount" : 24,
  "artifact" : false,
  "material" : 42,
  "name" : "Thickened Cloth Pants",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 5628,
  "category" : 2,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 2
  }, {
    "type" : 9,
    "value" : 1,
    "requirement_id" : 5542
  }, {
    "type" : 4,
    "value" : 12
  }, {
    "type" : 34,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?