Blazing Gauntlets

Armor Chain Hands

Item Details

Utility 18
Bonus Level 8
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 24
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 3
Quickness 3
Parry 2
ToA
ToA Overcap - Quickness 2

Raw Item JSON

{
  "sell_value" : 1975,
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 99,
    "clamped_armor_factor" : 24,
    "armor_factor" : 24
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "vendo bone-collector", "Rathis", "vendo corrupter", "vendo frightener fanatic", "vendo fanatic", "vendo frightener", "blodfelag henchman", "blodfelag partisan", "Ugnof Toestubber", "blodfelag dreng", "blodfelag thralldriver", "Thegn Aki", "Chief Daewyn", "sanguinite ghoul", "Broch", "drifting spirit", "Ulga", "water sprite", "Squirt", "wind sprite", "Swift", "Guthr", "skogsfru", "blodfelag soothsayer", "svartalf hunter", "svartalf chanter", "Chaes", "Golga", "arachite youngling", "Arakane", "Dysdera Dwarfeater", "Lone Weeping Willow", "svartalf sorcerer", "Potentate Matillo", "Smack", "Olag", "Ocug", "Queen Major", "Vidarl", "Jabrylla", "Frigol", "Salix", "carrion lizard", "dryad sprout", "dryad sprig", "escaped thrall", "hobgoblin fish-catcher", "hobgoblin snagger", "huldu hunter", "huldu lurker", "huldu outcast", "huldu stalker", "little water goblin", "sapherd", "scavenger", "water snake", "wildling", "wolf nipper", "young lynx" ]
    }
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 278,
  "utility" : 18.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 3 pts\n- Quickness: 3 pts\n- Parry: 2 pts\n \nBonus to Quickness attribute bonus cap: 2\n \nArmor Modifiers:\n- 24 Base Factor\n- 27% Absorption\n- 99% Quality / 100% Condition\n \n- Effective Armor:  32 Factor\n \n \nBonus Level: 8\n",
  "slot" : 2,
  "salvage_amount" : 14,
  "artifact" : false,
  "material" : 15,
  "name" : "Blazing Gauntlets",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 5639,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 2
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?