Blazing Boots

Armor Chain Feet

Item Details

Utility 16.67
Bonus Level 9
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 30
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 12
Quickness 10
ToA
Toa Hit Points Cap 12
ToA Overcap - Quickness 2

Raw Item JSON

{
  "sell_value" : 3085,
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 99,
    "clamped_armor_factor" : 30,
    "armor_factor" : 30
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "vendo flayer fanatic", "vendo flayer", "blodfelag dreng", "blodfelag svard", "blodfelag windcaller", "blodfelag wolfwarrior", "Yandu", "Piercer", "Rip", "Grundor", "Flandilla", "minor fideal", "blodfelag haxa", "blodvakt", "Konung Botolf Redhands", "blodfelag tormentor", "blodfelag livvakt", "Fridgeir Gestsson", "fire flower", "arachite priest", "arachite priest invis", "stordo werewolf", "svartskogsfru abductor", "svartalf dissident", "hobgoblin ambusher", "Piia's Dwarven Pony", "coastal wolf", "Jordande", "gotawitch", "drowned soul", "skeletal seafarer", "skeletal oarsman", "svartalf outcast", "svartalf guard", "Black Rixtas", "Tingler Webmother", "svartalf watcher", "svartalf sorcerer", "svartalf predator", "dark wolf", "Lady Grimalf", "Vasjus", "carrion crawler", "fragile skeleton", "haunt", "hobgoblin pincher", "hobgoblin prankster", "hobgoblin prowler", "hobgoblin snake-finder", "meandering spirit", "perfidious pook", "rattling skeleton", "rock crab", "rugged dwarven pony", "spindly rock crab", "spook", "undead explorer", "wood imp", "svartalf hunt master", "svartalf chanter adept", "Prospector Petor", "kingcrab", "King Crab", "Captain Tallorder" ]
    }
  },
  "bonus_level" : 9,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 279,
  "utility" : 16.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Quickness: 10 pts\n- Hits: 12 pts\n \nBonus to Quickness attribute bonus cap: 2\nBonus to hit points bonus cap: 12\n \nArmor Modifiers:\n- 30 Base Factor\n- 27% Absorption\n- 99% Quality / 100% Condition\n \n- Effective Armor:  40 Factor\n \n \nBonus Level: 9\n",
  "slot" : 3,
  "salvage_amount" : 14,
  "artifact" : false,
  "material" : 14,
  "name" : "Blazing Boots",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 5649,
  "category" : 2,
  "bonuses" : [ {
    "id" : 3,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 2
  }, {
    "type" : 4,
    "value" : 12
  }, {
    "type" : 29,
    "value" : 12
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?