Gold Stitched Boots

Armor Cloth Feet

Item Details

Utility 20.67
Bonus Level 12
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 20
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 7
Quickness 3
Matter Resist 5%
ToA
ToA Overcap - Dexterity 2

Raw Item JSON

{
  "sell_value" : 6185,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 99,
    "clamped_armor_factor" : 20,
    "armor_factor" : 20
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "fire flower", "Eld", "ashen spirit", "Olash", "flame thrower", "Bright Flame", "burnt skeletal sentry", "Sentry Incin", "sulphuric ghoul", "Brimstone", "ashmonger", "Coal", "charred skeletal warrior", "plasmatasm", "Sorrow", "Pellinistra", "Noble Werewolf Alina", "Ove Alfevson", "Fasolt", "Spirit of Fasolt", "werewolf pup", "Tradalva", "haunting dirge", "arachite shadowslinker", "arachite weblasher", "ghost light", "spook", "weeping willow", "elder sapherd", "carrion eater" ]
    }
  },
  "bonus_level" : 12,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 249,
  "utility" : 20.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 7 pts\n- Quickness: 3 pts\n- Matter: 5%\n \nBonus to Dexterity attribute bonus cap: 2\n \nArmor Modifiers:\n- 20 Base Factor\n- 0% Absorption\n- 99% Quality / 100% Condition\n \n- Effective Armor:  19 Factor\n \n \nBonus Level: 12\n",
  "slot" : 3,
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 45,
  "name" : "Gold Stitched Boots",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 5651,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 7
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?