slightly torn gloves

Armor Studded Hands

Item Details

Utility 4
Bonus Level 3
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 10
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Constitution 6

Raw Item JSON

{
  "sell_value" : 75,
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 10,
    "armor_factor" : 10
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "bantam shrouder", "catty sylvanshade", "bitter sylvanshade", "weeping sylvanshade", "feckless lucragan", "skeletal minion", "spraggonite", "lugradan whelp", "little lugradan whelp", "Nuraasha", "dark elf guard", "dark elf archer", "dark elf bladist", "brittle marrach gargoyle", "weak marrach gargoyle", "veil shade", "veil ghost", "annoying lucradan" ]
    }
  },
  "bonus_level" : 3,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 386,
  "utility" : 4.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Constitution: 6 pts\n \n \nArmor Modifiers:\n- 10 Base Factor\n- 19% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  8 Factor\n \n \nBonus Level: 3\n",
  "slot" : 2,
  "salvage_amount" : 1,
  "artifact" : false,
  "material" : 50,
  "name" : "slightly torn gloves",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 56577,
  "category" : 2,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?