Malefic Shield

Shield Large Shield

Item Details

Utility 27.33
Bonus Level 12
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 6.9
Speed 4.5

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Strength 10
Dexterity 10
Shield 2
ToA
ToA Overcap - Strength 2

Primary Ability

Direct Damage Level 15
Reactive Proc


Raw Item JSON

{
  "sell_value" : 30000,
  "requirements" : {
    "level_required" : 15
  },
  "type_data" : {
    "dps" : 6.9,
    "shield_size" : 3,
    "speed" : 4.5,
    "clamped_dps" : 6.9
  },
  "bonus_level" : 12,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Skirr" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 60,
  "utility" : 27.33333333333333,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Shield: 2 pts\n- Strength: 10 pts\n- Dexterity: 10 pts\n \nLevel Requirement: 15 Level\n \nBonus to Strength attribute bonus cap: 2\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 46\nTarget: Targeted\nRange: 1350\nPower cost: 6\nCasting time:      3.0 sec\nDamage: Cold\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 6.9 Base DPS\n- 4.5 Shield Speed\n \n \nBonus Level: 12\n",
  "abilities" : [ {
    "spell" : 3440,
    "magic_type" : 2,
    "power_level" : 15,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 14,
  "name" : "Malefic Shield",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 5689,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?