Solidified Silken Ring

Jewelry Ring

Item Details

Utility 48
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Slash Resist 6%
Thrust Resist 6%
Heat Resist 6%
Body Resist 6%

Primary Ability

Haste Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 25,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Medina" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 48.0,
  "delve_text" : " \nMagical Bonuses:\n- Thrust: 6%\n- Slash: 6%\n- Body: 6%\n- Heat: 6%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 20%\nTarget: Self\nDuration: 1:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 25\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3839,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Solidified Silken Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 56957,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 3,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?