Thurisaz Compound Bow

Weapon Composite Bow Two Handed

Item Details

Utility 93
Bonus Level 35
Dyeable Yes
Sellable No
Tradeable No
Damage Info
DPS 16.5
Speed 5.3
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
All Archery 4
ToA
Toa Magic Damage 3%
Toa Spell Range 3%
Toa Cast Speed 3%
ToA Overcap - Dexterity 9

Primary Ability

Endurance Heal Level 50
Charge


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "range" : 1600,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 16.5,
    "speed" : 5.3
  },
  "bonus_level" : 35,
  "flags" : {
    "no_destroy" : true,
    "dyable" : true,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 3365,
  "utility" : 93.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL archery skills: 4 pts\n- Dexterity: 15 pts\n \nLevel Requirement: 50 Level\n \nBonus to magic damage: 3%\nBonus to spell range: 3%\nBonus to casting speed: 3%\nBonus to Dexterity attribute bonus cap: 9\n \nMagical Ability:\nFunction: endurance heal\n \nTarget regains lost endurance.\n \nValue: 75\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n- Requirement: Defeat the Circle of Five\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 5.3 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n- Base Range: 1600\n \n- Effective Damage: 11.6 DPS\n \nCan use item every: 12:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\nCannot be destroyed.\n \nBonus Level: 35\n",
  "abilities" : [ {
    "spell" : 11082,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1,
    "requirement_id" : 9061
  } ],
  "artifact" : false,
  "material" : 71,
  "name" : "Thurisaz Compound Bow",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 57112,
  "category" : 1,
  "use_duration" : 720,
  "bonuses" : [ {
    "type" : 9,
    "value" : 3,
    "requirement_id" : 5542
  }, {
    "type" : 12,
    "value" : 3,
    "requirement_id" : 5542
  }, {
    "type" : 21,
    "value" : 3
  }, {
    "id" : 302,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 9
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  } ],
  "ability_tags" : [ "fn_fat_heal" ]
}
How is utility calculated?