Heretic Dextera Flail

Weapon Flexible

Item Details

Utility 86
Bonus Level 34
Dyeable Yes
Sellable No
Tradeable No
Damage Info
DPS 16.5
Speed 3.5
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Dexterity 12
ToA
Toa Melee Damage 4%
Toa Magic Damage 4%
ToA Overcap - Strength 7
ToA Overcap - Dexterity 8

Primary Ability

Replenish Power Level 50
Charge

Secondary Ability

Heal All Over Time Level 50
Charge


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 46,
    "clamped_dps" : 16.5,
    "speed" : 3.5
  },
  "bonus_level" : 34,
  "flags" : {
    "no_destroy" : true,
    "dyable" : true,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 3287,
  "utility" : 86.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Dexterity: 12 pts\n- Strength: 12 pts\n \nLevel Requirement: 50 Level\n \nBonus to melee damage: 4%\nBonus to magic damage: 4%\nBonus to Dexterity attribute bonus cap: 8\nBonus to Strength attribute bonus cap: 7\n \nMagical Ability:\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 50%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: heal all over time\n \nTarget regenerates hits, endurance  and power during the duration of the spell.\n \nValue: 4%\nTarget: Self\nDuration: 30 sec\nFrequency:      5.0 sec\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 3.5 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.6 DPS\n \nCan use item every: 12:00 min\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\nCannot be destroyed.\n \nBonus Level: 34\n",
  "abilities" : [ {
    "spell" : 11092,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 11081,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 69,
  "name" : "Heretic Dextera Flail",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 57426,
  "category" : 1,
  "use_duration" : 720,
  "bonuses" : [ {
    "type" : 8,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 9,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 8
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_power_heal", "fn_regen_perc" ]
}
How is utility calculated?