Ragnarok Arm Guards

Armor Chain Arms

Item Details

Utility 76.33
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Constitution 22
Quickness 22
ToA
Toa Melee Speed 5%
ToA Overcap - Constitution 6
ToA Overcap - Quickness 5

Primary Ability

Armor Factor Buff Level 50
Charge (30 max)

Secondary Ability

Heal Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Thrymson" ]
    }
  },
  "bonus_level" : 34,
  "icon" : 297,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 76.33333333333333,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Quickness: 22 pts\n- Constitution: 22 pts\n \nLevel Requirement: 50 Level\n \nBonus to Quickness attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 6\nBonus to melee combat speed: 5%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 102 Base Factor\n- 27% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  97 Factor\n \nCan use item every: 1:30 min\n \n \nBonus Level: 34\n",
  "slot" : 8,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3851,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 3787,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "salvage_amount" : 24,
  "material" : 69,
  "usable_by" : [ 0 ],
  "name" : "Ragnarok Arm Guards",
  "realm" : 2,
  "id" : 57857,
  "dye_type" : 0,
  "category" : 2,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 3,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 6
  }, {
    "type" : 19,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_heal", "fn_shield" ]
}
How is utility calculated?